Demon 5e stats.

Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 15 (2d8 + 6) piercing damage, and the target must succeed on a DC 17 Constitution saving throw or be branded by the fork, taking 11 (3d6) fire damage. The horned devil gains advantage on attack rolls against a branded creature until the end of it's next turn. If you do this, I ...

Demon 5e stats. Things To Know About Demon 5e stats.

Shoosuvas were hyena-shaped demons that were given to powerful gnolls as gifts from Yeenoghu after victorious battles.[1] In the gnoll language, "shoosuva" translated as "returner."[3] Shoosuvas were 6 ft (1.8 m) high, bestial quadrupeds that squatted hungrily as they stood.[3][2] They resembled emaciated hyenodons, with the key differences being the series of bony ridges that went down their ...Demon Armor. Armor (plate, heavy), very rare (requires attunement) While wearing this armor, you gain a +1 bonus to AC, and you can understand and speak Abyssal. In addition, the armor's clawed gauntlets turn unarmed strikes with your hands into magic weapons that deal slashing damage, with a +1 bonus to attack rolls and damage rolls and a ... The demon vomits in a 15-foot cube. Each creature. the spew.Maw demons share the ceaseless hunger for carnage and mortal flesh of their master, Yeenoghu. After a maw demon rests for 8 hours, anything devoured by it is transported directly into the. Maw Demon Legacy This doesn't reflect the latest rules and lore. Cambion 5e: Stats and Guide for Players and DMs. Fiends are certainly a menace to just about any D&D adventurer. From Demon Lords to Archdevils, this entire category of creatures is almost exclusively evil, bred to inflict pain upon mortals in some way, shape, or form. Of course, it would be insane to say that all fiends are innately evil.

Yugoloths ( pronounced: /ˈ j uː g oʊ l oʊ θ /YOO-go-loth [7] ), also known as daemons ( pronounced: /ˈ d eɪ m ʌ n z /DAY-munz [8]) or nicknamed loths, [9] were neutral evil fiends of malevolent intent and mercenary mindset. The conspiratorial string-pullers interfered in the affairs of the other fiendish races only when they saw ...Smaller than most other devils, spinagons act as messengers and spies for greater devils and archdevils. They are the eyes and ears of the Nine Hells, and even fiends that despise a spined devil's weakness treat it with a modicum of respect. A spined devil's body and tail bristle with spines, and it can fling its tail spines as ranged weapons.

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Saving Throws Dex +11, Con +13, Wis +11, Cha +13 Skills Deception +13, Intimidation +13, Perception +11 Damage Resistances cold; bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered Damage Immunities fire, poison Condition Immunities charmed, exhaustion, frightened, poisoned Senses darkvision 120 ft., passive Perception 21 Languages all, telepathy 120 ft.AMNIZU - 5e stats. Medium fiend ( devil ), lawful evil. Devil's Sight. Magical darkness doesn't impede the amnizu's darkvision. Innate Spellcasting. The amnizu's innate spellcasting ability is Intelligence (spell save 19, + 11 to hit with spell attacks). The amnizu can innately cast the following spells, requiring no material components:The most up-to-date source for Demogorgon 5e content is Mordenkainen Presents: Monsters of the Multiverse. You can also find details on the demon in the Out of the Abyss campaign book, but the information you find here may be slightly different. This is because it presents stats from the now-shelved Mordenkainen’s Tome of Foes.The devil magically forms an opaque wall of ice on a solid surface it can see within 60 feet of it. The wall is 1 foot thick and up to 30 feet long and 10 feet high, or it's a hemispherical dome up to 20 feet in diameter. When the wall appears, each creature in its space is pushed out of it by the shortest route.

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Here are the 5e stats for the Demogorgon: Demogorgon is a huge fiend with a Chaotic Evil DnD alignment. He speaks all languages, and he can even communicate with telepathy. Demogorgon has truesight and a passive perception of 29. Additionally, Demogorgon is resistant to cold, fire, and lightning.

Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Gargoyle - The inanimate gargoyles that perch atop great buildings are inspired by these malevol... False Appearance. While the gargoyle remains motionless, it is indistinguishable from an inanimate statue. Multiattack. The gargoyle make...Monsters List. Source: 5th Edition SRD. Advertisement Create a free account.Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) piercing damage. Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each ...Talons. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage. The demon bird is a territorial flightless bird that is very easily provoked, attacking with its sharp talons and vicious beak. Demon birds have vibrant red feathers that are prized as decorations by nobility.The erinyes adds 4 to its AC against one melee attack that would hit it. To do so, the erinyes must see the attacker and be wielding a melee weapon. These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20. Check out the.Condition Immunities charmed, frightened, poisoned. Senses darkvision 60 ft., passive Perception 9. Languages understands Abyssal but can't speak. Challenge 1/8 (25 XP) Actions. Claws. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 5 (2d4) slashing damage. Monster Manual.Deer are graceful and timid herbivorous animals that live in forests, grasslands, and other natural environments. They have slender bodies, long legs, and antlers on the males. They are usually brown or tan in color, with white spots or stripes on their coats. Deer are very alert and wary of predators, and can run fast and leap over obstacles ...

Actions. Multiattack: The devil makes three melee attacks: two with its fork and one with its tail. It can use Hurl Flame in place of any melee attack. Fork: Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 15 (2d8 + 6) piercing damage. Tail: Melee Weapon Attack: +10 to hit, reach 10 ft., one target.Improved Breathing. Starting at 5th Level, while breathing is activated, you gain the additional following benefits: Your senses become preternaturally attuned to the scent of demons. While you are Breathing, you're able to detect the approximate number of demons within 18 m (60 ft) of you by smell.Legendary actions. Teleport. Immolating Gaze (Costs 2 Actions). This full creature's stat block is not available (not OGL). The Demon Queen of Fungi, Lady of Rot and Decay, Zuggtmoy is an alien creature whose only desire is to infect the living with spores. Monsters of the Multiverse. → DnD 5e Monsters.Maw Demon. [ Gueule abyssale ] Medium Fiend (Demon), typically Chaotic Evil. Armor Class 13 (natural armor) Hit Points 33 (6d8 + 6) Speed 30 ft. STR.Bloodletters are the daemonic soldiers of the Chaos God Khorne. These red-skinned fiends march to battle in orderly formations, which quickly fall apart once the battle is joined and their bloodlust is up. Crimson Killers. In many ways, a bloodletter resembles an archetypal fiend. It is a humanoid daemon with scaly red skin, goatlike legs ...When any creature that isn't a demon starts its turn within 30 feet one or more bulezaus, that creature must succeed on a DC 13 Constitution saving throw or take 1d6 necrotic damage plus 1 necrotic damage for each bulezau within 30 feet of it. ... D&D 5e Wiki is a FANDOM Games Community.

Maw demons share the ceaseless hunger for carnage and mortal flesh of their master, Yeenoghu, who appears in this book. After a maw demon rests for 8 hours, anything devoured by it is transported directly into the Lord of Savagery's gullet. Maw demons appear among gnoll war bands that worship Yeenoghu, usually summoned as part of …Deer. Medium Beast, Unaligned. Armor Class 13. Hit Points 4 (1d8) Speed 50 ft. STR. 11 (+0) DEX. 16 (+3)

ACTIONS. Multiattack. The alu demon makes one Longsword attack and one Claw attack. Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage. The alu demon gains temporary hit points equal to the amount of damage inflicted with its claw attack. These temporary hit points last one hour. A maw demon is a fiendish creature that resembles a huge, toothy mouth surrounded by a mass of writhing tentacles. It has no eyes, ears, or nose, but it can sense its surroundings through vibrations and smells. A maw demon is driven by an insatiable hunger for carnage and flesh, and will devour anything that crosses its path. A 15-foot-radius cloud of toxic spores extends out from the vrock. The spores spread around corners. Each creature in that area must succeed on a DC 14 Constitution saving throw or become poisoned. While poisoned in this way, a target takes 5 (1d10) poison damage at the start of each of its turns.1 (-5) Condition Immunities Blinded, Deafened, Frightened. Senses Blindsight 30 ft. (blind beyond this radius), Passive Perception 6. Languages --. Challenge 1/4 (50 XP) Proficiency Bonus +2. False Appearance. While the violet fungus remains motionless, it is indistinguishable from an ordinary fungus.See Also []. Daemonfey; Fey'ri; Background []. Alu-fiends, also referred to as alu-demons, first appeared in the Monster Manual II 1st edition.They were described in the Monstrous Compendium Outer Planes Appendix and the Monstrous Compendium Planescape Appendix.While their exact statistics varied slightly, the general concept as the offspring of a succubus and a mortal male remained true. Baboon Demon of Set : 13 40 ft. Large fiend chaotic evil Bad Dog : 1 30 ft. Small fiend chaotic evil Bandit Heartless : 4 30 ft. Medium fiend chaotic evil Barghest : 5 30 ft. Medium fiend lawful evil Barrel Spider : 4 30 ft. Medium fiend chaotic evil Beelzebabe : 18 50 ft., climb 50 ft., fly 60 ft. Medium fiend lawful evil Beffudler : 1 0 ft ... Actions. Multiattack. The devil makes two attacks: one with its beard and one with its glaive. Beard. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 6 (1d8 + 2) piercing damage, and the target must succeed on a DC 12 Constitution saving throw or be poisoned for 1 minute. While poisoned in this way, the target can't regain hit ...Levistus, The Lord of the Fifth, The Rogue Archdevil, is the imprisoned devil prince who rules Stygia, fifth layer of the Nine Hells. Buried alive within an icy glacier, he rules his realm through influence and avatars. He is the Infernal patron of vengeance and betrayal. Levistus' true form is almost impossible to discern from outside the vast iceberg which now imprisons him. His frozen tomb ... If you're willing to go so far as altering attribute scores, it’s physical stats become: STR: +3, DEX: +1, CON +3 (save +6). INT, WIS, and CHA remain the same. If you require a fluff reason for these lower stats, list the above creature as a “fledgling”, not quite finished with the long, involved transformation into a chain devil.

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Succubi and incubi inhabit the Lower Planes. Asmodeus, ruler of the Nine Hells, uses these fiends to tempt mortals to perform evil acts. Any succubus (female) can become an incubus (male), and vice versa, but most of these fiends do have a preference for one form or the other. Monster Manual (SRD) → DnD 5e Monsters.

List of Demons in 5e by Challenge Rating CR 1/8 Manes. These are the souls of evil creatures, transformed into the lowest form of demonkind when entering the Abyss. They are sometimes called to the surface to sow chaos and destruction. CR 1/4 Abyssal Chicken. This demon is a demon that vaguely resembles a plucked chicken.Demon lords in 5E are well-capable of decimating parties. That's all I ask for in a powerful monster. Comparing any statblock to a god, though, is silly. 2. Cdaroque. • 5 yr. ago. For me, the CR is for the Avatar, the demon lords are really too powerful, as you said, they fight gods and sometimes kill then. 2. Spyger9.The chasme produces a horrid droning sound to which demons are immune. Any other creature that starts its turn with in 30 feet of the chasme must succeed on a DC12 Constitution saving throw or fall unconscious for 10 minutes. A creature that can't hear the drone automatically succeeds on the save. The effect on the creature ends if it takes ...The demon makes three attacks: two with its fists and one with its hoof. Fist. Melee Weapon Attack: +7 1d20+7 to hit, reach 5ft, one target. Hit: 9 (1d10+4) 1d10+4 bludgeoning damage. Hoof. Melee Weapon Attack: +7 1d20+7 to hit, reach 5ft, one target. Hit: 10 (1d12+4) 1d12+4 bludgeoning damage. If the target is a creature, it must succeed on a ...The wastrilith magically launches a spout of water at one creature it can see within 60 feet of it. The target must make a DC 17 Strength saving throw, and it has disadvantage if it's underwater. On a failed save, it takes 22 (4d8 + 4) acid damage and is pulled up to 60 feet toward the wastrilith.Range: 60 feet. Components: V, S, M (a vial of blood from a humanoid killed within the past 24 hours) Duration: Concentration, up to 1 hour. You utter foul words, summoning one …Succubus. Telepathic Bond. The fiend ignores the range restriction on its telepathy when communicating with a creature it has charmed. The two don't even need to be on the same plane of existence. Shapechanger. The fiend can use its action to polymorph into a Small or Medium humanoid, or back into its true form.In D&D 5e, Archdevils are the rulers of the 9 layers of Hell and are extremely powerful and cunning beings ruled by Asmodeus, the greatest Archdevil of all. ... But one day, influenced by the Demon Lord Pazuzu, Asmodeus (a highly influential angel back then) rebelled against He Who Was (the deity of Mount Celestia), encouraging others to join ...

Deer. Medium Beast, Unaligned. Armor Class 13. Hit Points 4 (1d8) Speed 50 ft. STR. 11 (+0) DEX. 16 (+3)GORISTRO - 5e stats. Huge fiend ( demon ), chaotic evil. Armor Class 19 (natural armor) Hit Points 310 (23d12 + 161) Speed 40 ft. Proficiency Bonus +6. Proficiency Bonus +10 ( 5th Edition Advanced Mode) STR. DEX.Our 5e Imp Guide will cover everything you need to know about Imps in D&D, look at their stats, abilities, and the different ways to play them. ... The Imp is a European mythological creature similar to fairies or demons. These little devils were part of many stories along the years in the medieval period and went for many transformations.Lolth does not have an official stat block in Dungeons & Dragons, although she is present in 5e, 4e, 3e, and 2e. Though she is technically a god, Lolth has a long association with demonkind. She is the patron of evil drow, spiders, and plenty of demons, all of whom she will bless with her dark touch.Instagram:https://instagram. loudoun county parent vue Languages Abyssal, telepathy 120 ft. Challenge 5 (1800 XP) Innate Spellcasting. The barlgura's spellcasting ability is Wisdom (spell save DC 13). The barlgura can innately cast the following spells, requiring no material components: 1/day each: entangle, phantasmal force. 2/day each: disguise self, invisibility (self only) Fiendish Codex I: Hordes of the Abyss. Sibriexes ( pronounced: /ˈ s ɪ b r i ɛ ks /SIB-ree-ex [4]) were warped obyrith demons capable of manipulating flesh by grafting Abyssal matter into it. [3] They had spawned several breeds of the proliferous tanar'ri through their unholy experiments and continued to modify and mutate after the ascent of ... milian mirabella Orcus » Monster Stat Block - DnD 5e. Huge Fiend (Demon), Chaotic Evil. Armor Class 17 (natural armor), 20 with the Wand of Orcus. Hit Points 405 (30d12 + 210) Speed 40 ft., fly 40 ft. STR.Shadow. Amorphous. The shadow can move through a space as narrow as 1 inch wide without squeezing. Shadow Stealth. While in dim light or darkness, the shadow can take the Hide action as a bonus action. Its stealth bonus is also improved to +6. Sunlight Weakness. While in sunlight, the shadow has disadvantage on attack rolls, ability checks, and ... mario characters height chart A greruor appears as a massive, squat, bloated, frog-like demon with arms in place of its forelegs. Its wide, frog-like head has two 3-foot-long horns protruding just above its deep, sunken eyes. It moves by hopping on its rear legs. Its arms end in talons which are usually clutched around the greruor's deadly ranseur.Amorphous. The shadow can move through a space as narrow as 1 inch wide without squeezing. Shadow Stealth. While in dim light or darkness, the shadow can take the Hide action as a bonus action. Sunlight Weakness. While in sunlight, the shadow has disadvantage on attack rolls, ability checks, and saving throws. terry flenory A Demon Grinder is a bulky, armored coach that rumbles loudly as it crushes obstacles and enemies in its path with the help of a swinging wrecking ball. Action Stations Helm, Weapons: Chomper, Wrecking Ball, 2 Harpoon Flingers 252 ampere parkway bloomfield nj 5-6. Eight demons of challenge rating 1/4 or lower. The DM chooses the demons, such as manes or dretches, and you choose the unoccupied spaces you can see within range where they appear. A summoned demon disappears when it drops to 0 hit points or when the spell ends. The demons are hostile to all creatures, including you.Multiattack. The rakshasa makes two claw attacks. Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage, and the target is cursed if it is a creature. The magical curse takes effect whenever the target takes a short or long rest, filling the target's thoughts with horrible images and dreams. synchrony bank amazon login payment In D&D 5e, Archdevils are the rulers of the 9 layers of Hell and are extremely powerful and cunning beings ruled by Asmodeus, the greatest Archdevil of all. ... But one day, influenced by the Demon Lord Pazuzu, Asmodeus (a highly influential angel back then) rebelled against He Who Was (the deity of Mount Celestia), encouraging others to join ...Demon Armor. Armor (plate, heavy), very rare (requires attunement) While wearing this armor, you gain a +1 bonus to AC, and you can understand and speak Abyssal. In addition, the armor's clawed gauntlets turn unarmed strikes with your hands into magic weapons that deal slashing damage, with a +1 bonus to attack rolls and damage rolls and a ... iuec local 19 wages SHOOSUVA - 5e stats. Large fiend ( demon ), chaotic evil. Armor Class 14 (natural armor) Hit Points 110 (13d10 + 39) Speed 40 ft. Proficiency Bonus +3. Proficiency Bonus +6 ( 5th Edition Advanced Mode) STR. DEX.However, this lack of interaction with other demons does not keep them from evolving, as deals with mortals allow shadow demons to gain power via vicarious death and destruction. Orthax did share many of the basic abilities, resistances, immunities, and vulnerabilities of a textbook Shadow Demon, including light revealing and weakening its …A nightmare is a fiendish horse-like creature that appears in a cloud of roiling smoke, its mane, tail, and hooves wreathed in flames. Its eyes glow like hot coals, and its breath reeks of brimstone. A nightmare is a wicked and intelligent being that serves as a mount for various malevolent entities throughout the Lower Planes, such as devils ... kenny chesney girlfriend Actions. Multiattack. The grell makes two attacks: one with its tentacles and one with its beak. Tentacles. Melee Weapon Attack: +4 to hit, reach 10 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or be poisoned for 1 minute. The poisoned target is paralyzed, and it can ...At 20th level, you learn a way to recover your strength in battle. As a bonus action for 12 breathing points, you may gain a surge of energy that grants you one of the following: You regain 3d8 + your Demon Slayer level hit points. You gain a +3 bonus to all damage rolls made with swords for 1 minute (concentration). lennar homes conroe I would have to say that the Awakened Shrub would win, because, while the crab has a slightly higher AC, the Awakened Shrub does more damage, has a higher bonus to hit, and has 5 times the hit points of a crab.While in darkness, the demon is invisible to any creature that relies on darkvision to see it. ACTIONS. Claws. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) psychic damage or, if the demon had advantage on the attack roll, 22 (4d8 + 4) psychic damage. Devour Sanity (1/Day). sunny flea market airline drive houston tx Challenge 26 (90,000 XP) White Noise. Hostile creatures within 30 feet of Alastor are constantly tormented by deafening radio static, resulting in creatures being deafened and taking 10 Psychic damage at the start of each of their turns while within the radius. Alastor can toggle this aura off as a Bonus Action.Yeenoghu appeared as a gnoll-like creature, 12‒14 ft (3.7‒4.3 m) tall with a grinning skull-like face and a leering pair of burning emerald or amber eyes atop his seemingly emaciated form. A mangy, yellow crest of fur reached from his head to mid-back, with the only hair on his body being small scabby patches. latin king hand sign Mucous Cloud. While underwater, the aboleth is surrounded by transformative mucus. A creature that touches the aboleth or that hits it with a melee attack while within 5 feet of it must make a DC 14 Constitution saving throw. On a failure, the creature is diseased for 1d4 hours. The diseased creature can breathe only underwater.Summon Greater Demon 5E ( XGtE, p. 166) is a 4th level conjuration spell available to Warlocks and Wizards. It takes an action to cast and requires a vocal, somatic and material component, with the latter being a vial of blood from a humanoid that has been killed within the last 24 hours which is not necessarily consumed by the spell.Imp. Shapechanger. The imp can use its action to polymorph into a beast form that resembles a rat (speed 20 ft.), a raven (20 ft., fly 60 ft.), or a spider (20 ft., climb 20 ft.), or back into its true form. Its statistics are the same in each form, except for the speed changes noted. Any equipment it is wearing or carrying isn't transformed.